My Time at Udacity – Part 2 of 2

My Time at Udacity – Part 2 of 2

In my last post I talked broadly about the experience I had completing my Android Developer Nanodregree at Udacity. In this post I’d like to go into more detail about the work that I did during the course and what I found particularly interesting or challenging.

Project 0: My App Portfolio – Github

The first project to start us off was to make a very simple app which would have a button for each app we’d be making throughout the Nanodegree. Clicking on the button would then show a toast describing which app would be launched. I actually expected there to be a callback to this project later in the course where we would hook up our apps to these buttons, but I suppose that was left as an optional extra.


This project falls in the free trial period so it’s the time where you can decide if you think you’ll be capable of continuing. Looking back it looks pretty awful but I learned about toasts (the little messages what pop up when you click a button), alternative layout files for landscape orientation, and a little about layout (it took way longer than I’d like to admit for me to figure out how to make that final button taller and thinner than the rest of them).

Key Moment

For this project I was most proud of the smallest wee snippet of code:

if (toast[0] != null) {

Which would make the latest toast appear immediately by cancelling the current one, instead of queuing behind the one that was currently being displayed.

Project 1 & 2: Spotify Streamer – Github

This was where it started to get real. This project contained a custom Adaptor, a master/detail layout, a Service, Callbacks and a DialogFragment. I think I must have spent the better part of a week trying to figure out how to make a SQLite database with my own content provider before admitting defeat and using the data straight from the API calls. I eventually conquered my fear of databases in a later project, but it defeated me here.


Key Moment

What I was most proud of in this project was getting the Service to work so that the music would continue to play without interruption when the screen was turned, or if you navigated back to the menu to select another song.

It would have been nice if some music controls followed you back so you could actually pause the song after leaving the “Now Playing” screen, but unfortunately I couldn’t manage that in the time I had.

Project 3: Super Duo – Github

For this project we were given two apps that already had a lot of their functionality already developed. We were tasked with fixing bugs and responding to some mock feedback to improve the applications.

I struggled with motivation for this project which I think showed a weakness which I hopefully overcame later in the course. The weakness was not being able to get invested in a project that I didn’t see from the start. Since it’s a lot more likely that I’ll end up working on projects already in production I’m glad that this project helped to highlight this weakness so I could do something about it.

I also wish we had a BBQ right now Sophie…

Key Moment

For this project I was most proud of the work I did getting the barcode scanner to work. It meant learning how barcodes are generated, including how to determine if it’s a valid ISBN13 or 10 number, and also how to use the ZBar Library.

Project 4: Build it Bigger – Github

This was one of my favourite projects of the course as the course material was particularly well put together. I felt like it was challenging but also clear and concise so hopefully some of the other modules at Udacity take the structure of this project into account when designing others.

For this project I had to build a joke telling application that would utilise Gradle to:

  • Add free and paid flavors to an app, and set up the build to share code between them
  • Factor reusable functionality into a Java and Android library
  • Configure a multi project build to compile the libraries and app
  • Use the Gradle App Engine plugin to deploy a backend
  • Configure an integration test suite that runs against the local App Engine development server


This is the first project where I actually attempted to make it look good. I mean… I failed, but I at least attempted it! In the video you can see me switch from the free version, which has a banner ad and an interstitial ad when you press the joke button; and the paid version which has none of those things.

Key Moment

There were a lot of things I enjoyed with this project but I think the most satisfying was having a project with a tight and intelligent Gradle setup. It’s something I hope to continue to implement going forward.

Project 5: Make Your App Material – Github

I was looking forward to this project as up until this point all the apps I had made had functioned pretty well but looked like garbage with buttons. We were given an app that had its functionality but looked horrible and we were tasked with giving the app a facelift to make it fall in line with material design principles. The following video shows the before and after:


The most challenging aspect of this project was the optional feature I decided to implement; the shared element transition.

I had so many issues getting this transition to work such as if I scrolled too far down the screen it would just stop working, or if I swiped to a new article on the detail page the return transition would link to the wrong image. It took a lot of work to finally get it working and it STILL sometimes doesn’t fire when clicking for the first time after the app has loaded (see video).

Key Moment

I was tearing my hair out trying to get the shared element transition to work, so when it finally started to behave it was quite a relief since the deadline was right around the corner.

Project 7 & 8: Capstone – Github

Part 1 of this project was to design the app and part 2 was to build it. By the time this project came around I was pretty exhausted but I could see the finish line so I went for it. My app would take news articles from the Sky News RSS feed and then summarise the article into 5 bullet points. The user could then click on a bullet point to see more content related to that bullet point, or click the Floating Action Button to go to that article on the Sky News website.


At some point I’d like to go back and make it so you can pick your RSS feed and it will summarise any article, but this is what I handed in. Some of the things I implemented were:

  • A SQLite database and content provider
  • Google Admob and Analytics libraries
  • Multiple third party libraries
  • A collection widget
  • Material design features
  • A custom library that handled the generating of the bullet points

Key Moment

This whole project was a whirlwind from the get go (as you can see from my commit history for this project on my Github page) so there were a lot of highlights that I could mention, such as getting my bullet point generator to work or finally getting the hang of databases and content providers. I think what stands out though is finally handing in the project at 2:30am Monday morning and then waking up at 6am for work and the project review was waiting for me, so I could go to work brain dead, but content.

If you read this whole thing then thank you, it’s been a crazy journey. Also, if you’re wondering where Project 6 went, it was a new project that was added to the course late so I wasn’t required to do it.

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